Following Footsteps in VR

Blog by: Kai Hubner

Kai is one of the founders of the growing VR meetup in Stockholm, Sweden. 

The Stockholm Virtual Reality (SVR) Meetup was created in July 2014, after two VR enthusiasts lacked a platform to stockholm vr meet-upexchange ideas and discussions centered on Virtual Reality topics in Sweden. And for Stockholm – nowadays called one of the most innovative regions outside of Silicon Valley – it seemed just a big flaw to not have a platform that gathers local VR enthusiasts, spreads the word about VR, and sets out to follow in the footsteps of awesome meetups like the Silicon Valley Virtual Reality Meetup (SVVR).

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Disrupt Average Joe & Jane

Blog by: Han Jin

Han Jin is the CEO and Co-founder of Lucid VR which makes the 180 degree 3D camera, LucidCam. 

Virtual Reality is one of the most disruptive technologies to arise in the coming decade. There is an infinite amount of applications that will transform countless industries – from gaming and simulation to education and entertainment, to quote just a few. Despite the recent spike in Virtual Reality developments, there are still only a few players currently dominating the VR space and most of them are unfortunately not focused on consumers.

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Times Have Changed

Blog by: Brian Ferrara

Brian started the popular SFVRCC Meetup group and founded the DIYHMD platform

Brian Ferrera at SFVRCC

Brian Ferrara at SFVRCC

Times have changed in the Tech world, and what was once off-limits because of cost, access or support is now widely, and in some cases freely, available. Open Source, Open Patent and a growing Maker culture that sees no limits to what you can DIY are advancing technologies to the benefit of all. At the forefront of technology that has recently made its way from both garage benches and academic research facilities into a paradigm shifting platform for the masses is Virtual Reality. An exciting technological prospect in its infancy that will grow by leaps and bounds as we enable VR for Everyone.

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VR for Everyone

Virtual reality (VR) is one of the hottest growing technology industries. With such innovative and collaborative VR companies developing, the timing of when VR will hit the mainstream is a question that all have asked.

That’s why Lucid VR set out in this blog to brainstorm and spur conversations on how we can make that adoption happen faster.   How do we bring VR to everyone? That is the question.  In this blog, we’ll ask that question to a variety of VR thought leaders and drivers who all, in their own way, are driving towards that same goal of building the VR industry.

Why is Lucid VR pushing this effort? Lucid VR’s product, LucidCam, is aimed to enable this cause of bringing VR to everyone. LucidCam is affordable, mobile, and extremely shareable.

Follow Lucid VR here for monthly subscription to the blog. If you or someone you know driving this VR mainstream adoption, if so, send over an introduction to

With that, let’s get this discussion started.